Update to v_2
I just wanted to let you know things should be running smoother with v_2 uploaded. After some play testing, several bugs were brought to my attention. The main questline would break on replay, and that should now be working. This was related to the UI being added last. I did not know about memory dependencies regarding events and delegates combined with the load scene method Unity uses. I also rescaled some objects and adjusted the timing of some quests. It should be more natural now. Finally, I added in some just a few choice sound affects that I believe will enhance the game subtly. I hope you enjoy v_2!
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